Effectiveness of Android-Based Game Therapy on Cognitive Status, Depression, Muscle Strength, and Heart Rate in the Elderly: Pilot Study 1Community Health Nursing Department, Faculty of Nursing, Universitas Padjadjaran Abstract Many physical and psychological changes occur in older people. One way to improve cognitive and psychological function in older people is with game therapy. This research aims to identify the effect of Android-based game therapy on older people in enhancing cognitive abilities, reducing depression and increasing muscle strength and heart rate in older people in one of the nursing homes in West Java. This research will use quantitative descriptive methods. The population in this study were older adults living in nursing homes, and sampling was taken using purposive sampling. The criteria used are older adults with a medium MMSE category. Measurements were taken before and after the Android-based game therapy intervention. The types of game therapy used are Tetris Amazing, Flip Memory, and Solve IT, which alternate ten days apart and are given for 30 days by nurses at the nursing homes. Cognitive status using MMSE and EEG. Depression was measured using GDS and GSR. They measured muscle strength using EMG and heart rate using a heart rate measuring device. Data analysis was carried out on univariate and bivariate data. The results of this research are that game therapy can improve cognitive function and reduce depression in older people. The development of Android-based game therapy is needed as a nursing intervention to improve cognitive function in older people living in institutions. Keywords: elderly, cognitive, games, sensors, depression Topic: Advanced health technology and medical treatment |
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