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Development of Team-Based Project-Based Blended Learning Model to Increase Student Creativity in Creative Economy Courses 1.2 Economic Education Study Program, Faculty of Economics, Universitas Negeri Medan Abstract This research is a development research that develops Team Based Project-based Blended Learning learning model with the ASSURE model in the creative economy course. After being developed,the learning model was applied and obtained the results of the learning model developed by combining classroom learning and online learning received positive responses from students and was effective in increasing student creativity. The development and application of Team Based Project-based Blended Learning model with the ASSURE model in creative economy courses is very much in accordance with student characteristics and also as a use of technological advances in education. The development and application of a Team Based Project-based Blended Learning learning model with the ASSURE model can increase the creativity of students observed through observation. 39% of students showed an excellent level of creativity, 55.5% were good, and 5.5% were quite good. Student learning outcomes also experienced a significant increase of 45%. Keywords: Blended Learning, Team Based Project, Creative Economy Topic: Economics and Social Education |
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