Augmented Reality Climate Change (AR-CC) for Physics Learning in High Schools
Ubed Alizkan (a*), Firmanul Catur Wibowo (a), Sunaryo (a)

(a) Department of Physics Education, Universitas of Negeri Jakarta
Jl. Rawamangun Muka, Jakarta 13220, Indonesia
*ubedalizkan[at]gmail.com


Abstract

This study aims to produce ^Augmented Reality Climate Change (AR-CC)^ as a medium for physics learning for Climate Change in high school. The method used in this study is the Research and Development method with the ADDIE model (Analyze, Design, Develop, Implement, and Evaluate). AR-CC was developed to make it easier for students to learn the concept of climate change. AR-CC can display five 3D simulations, including 3D simulations of greenhouse effect processes, ozone depletion, acid rain, El-Nino and La-Nina phenomena. In addition to AR, in this study, a worksheet was also developed to guide student learning activities and valuable as a marker. The results of product validation covering the material and media aspects got a very good average score (85% and 90%). Based on the results of the expert validation test, it can be concluded that AR-CC is suitable for use as a medium for learning physics in high school.

Keywords: Augmented reality, Climate change, Physics learning.

Topic: Industry 4.0

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